Home 3D Art Showcase & Critiques

[W.I.P.] RoboCop 2 - Cain

polycounter lvl 18
Offline / Send Message
Monolith polycounter lvl 18
Since the Cain Project is expected to keep me busy for quite a while I decided to open a dedicated Thread instead of spamming the WAYWO? Thread.
Maybe to share some ideas, suggestions, critics ( everyone's a critic, right? ) or just to stare some thoughts.

For those unfamiliar with Cain aka RoboCain [ame=http://www.youtube.com/watch?v=kIAW2ZAfrWo]HERE[/ame]'s a Video featuring almost all Stop Motion and Lifesize Prop Scenes of him in the 1990 RoboCop 2 Movie.

The entire project was to recreate a lost model because of a HDD failure and to also get some experience in SubD/HighPoly Modelling.

Legs/Pelvis:
robocop2_cain_2k11_02_by_war_of_art-d3a66ns.png
Like the last time when I did Cain ( around 2000-2003 ) I started below the knee area working my way down to the toes/claws which prooved to be a mindbreaker on how to model them as I was quite a noob to SubD Modelling to that time. "Experience may change during workprocess"

I'm using 4-5 different screw models on the entire model with them then resized to fit the respective area.

For references I've been using some rare HighRes Photos of a Stop Motion Puppet taken at Tippett Studios.

Torso/Head:
robocop2_cain_2k11_05_by_war_of_art-d3bhph0.png
As expected those 2 Parts put me through Hell to model with the many angles they have.

It took me almost an entire week to get them done. Even had to redo the entire Head once after noticing a major error with the transition from the sides to the back. *sigh*
Another problem I'm expecting will be the final rig of the hydraulics.

Already managed to get some answers related to the problem on how to fix it but have only done a test version which looked fine ( after an hour of Binging )
As there are literally no usable Images of his insides I had to take some artistic freedom creating them which I believe will work out quite well.

Left Weapons Platrom Arm:
robocop2_cain_2k11_06_by_war_of_art-d3bnjk6.png
This one was a little easier to model but rescaling later was an issue since all reference images were taken at hard to measureable angles.
Still working on the Gatling Gun which is probably going to kill me :D

Fullsize:
robocop2_cain_2k11_07_by_war_of_art-d3bq66e.png
Here we are so far. Still missing 3 of his 4 arms and the shouldermounted Double Cannon.

Once "finished" I'm going to recheck all parts once more to equalize them in Quality as the experience has grown quite a bit from when I started him.

Thinking about getting him Laser Sinthered once he's done.

Replies

Sign In or Register to comment.