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UDK - Multiple material slots for a mesh.

polycounter lvl 13
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brandoom polycounter lvl 13
Hey guys,

I'm having a bit of a hard time trying to bring a mesh from 3dmax into UDK with two material slots.

I know it can be done becuase I've done it before.. mind you that was with an older build of UDK.

As far as I know.. I'm supposed to create a multi/sub object material in max, appropriately apply the sub-materials to their corresponding faces on the model and export to UDK.

When I get the mesh imported, there is only one material slot.. =\

I've been using this video for some guidance:

[ame]http://www.youtube.com/watch?v=ZiGmbH8nl_A&feature=player_embedded[/ame]

Thoughts?

Thanks.

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