Home Digital Sketchbooks

SKETCHBOOK - Sam fisher

polycounter lvl 9
Offline / Send Message
Samfisher84 polycounter lvl 9
Got an idea I wanted to make some kind of prop and this old phone would be sweet. I like the wood look on nr 2. I like nr 1 the most cause it have the most details in it.

I think for this i will either use some 3d max viewport shader or marmorset to present it. And i will probably HP model in max and bake it to low poly. Have no idea how good it is to bake normal maps in max but I wanna learn that.

Im gonna go for a 2048x2048 diffuse, normal, spec, reflecrion map, 512x512 cube map.

Any tips ideas about it? good bad portfolio pieace?

idetelefon.jpg

Replies

Sign In or Register to comment.