MAYA: Local Rotation Axes editing?

polycounter lvl 7
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ENODMI polycounter lvl 7
So I reset the transformations on an object and now it's rotation is all skewed:( I can edit the local rotation by clicking an scrubbing the axis manually when in component selection( F8 ), but once I start to use the channel box to fine tune the rotation, it rotates the object also. I just want the pivot to rotate! Is there a better way to manually edit this? Am I missing something obvious?

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