I've decided to make a next-gen level game character model based off this concept I did toward the beginning of the year:
So far I have:
The head isn't looking too much like the character, but I'm mostly focusing on just making it look human first.
Also having some problems with femininity, I know it looks a bit mannish now... but my character isn't uber feminine. I'm having some trouble striking a balance, it seems to either look like a man or like a squishy little girl. Any advice here would be appreciated.
Any critiques and advice in general would be appreciated, it's not too late to make adjustments to the character either.
Also, I'm not sure how I'm going to do that hair. I haven't seen many 3d game models with curly/frizzy hair like this.