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Max-change uv space

Hey Guys

I created some uvs utalizing the space suitable for a 2048 x 1024 map. I originally intended to add another model and utilize the top half of the map for a single 2048x2048 map but have since decided otherwise. Now I want to change the uv space from 2048x2048 to 2048 x 1024. I see that I can change the uv space in the uvw unwrap modifier via the bitmap options but it squishes the uvs . Is there a way I can change the uv space without squishing the uvs?

Pretty sure someone on this forum has the tip posted on their website but I cannot find it again.

Thx

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