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maya: cleaning double sided polys?

mod
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rooster mod
we've got a couple assets which somehow have been given double sided geometry (hair, think someone didn't know about cullmode off and copied the polys, flipped normals and merged)

is there a one-step solution I can use to strip the reverse facing polies? hair with alpha planes so doing this by hand would be a pain in the diddies

I've already tried cleanup, without luck. maybe I'm missing an option somewhere?

chars,
rich

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