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Import Textures into Mud2011

Any tips? I painted on a horrible history ridden, nasty mesh from maya in mudbox for awhile. Saved the .psd diff, passed the obj around a few programs to clean it up, re-imported to mud, works much better, but dont know how to import the texture. The one tutorial i found was for mud 2009 and involves putting textures in a certain directory and naming them weird...

there's got to be a better way!

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