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Maya emergency: Normalmap rendering gone wtf? (Thing go unsmoothed)

polycounter lvl 17
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Wahlgren polycounter lvl 17
So hey. Haven't used maya for ages and I'm now quickly relearning the steps so employers will love me more. I'm kind of under pressure to finish this as quick as possible so any help would be greatly appreciated.

I got a high poly door (a basic one but still).
Here's a shot of the lowpoly + highpoly together + high poly settings.

halp1.jpg

All is fine and well and I go about my business as usual expecting it soon to be over but no! Fate has something else in store for me!

THIS!

halp2.jpg

The door itself is "smoothed" but the bolts are the pre-smooth shape. I've done other bakes in maya in the same way and this is the first time i'm getting this issue. Seems like it doesn't care about the subdivs at all.


:(

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