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jason chan orc WIP

polycounter lvl 13
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wester polycounter lvl 13
I started this project as a personal one at first, then slowly turned into a project i could fit into my rigging and texturing classes.

I'm using jason chan's picture of the male and female orc as reference.

http://www.jasonchanart.com/gallery/2005/fanart/orcs_big.jpg

i wanted to acheive the ability to model from an image as best as i can, with polycount and stuff in mind.

I need some serious help on the textures, I need workflow help basically.
I don't have a steady workflow, i need some help on the steps one takes on texturing a character. I kind of know, but i feel like im missing out on some things. I can't stress enough how much i feel like im missing on zbrush.

and what's an occlusion map!? hah.

so please, if you could.....give it to me, as it were hah.





test_render.jpgtest_render2.jpgorc_wireframe.jpgorc_wireframe2.jpg
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