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Skyscrapers

polycounter lvl 17
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Armanguy polycounter lvl 17
Hey guys im making some skyscrapers for the mod im working on Talon 1-5 i havent really done a huge ingame model in the past so i was hoping you guys could help me with a few things:

first how big should the texture map be ofcourse ill try to have shared uv space. the mod uses the crysis engine im not worried about poly counts but the texture mostly any help would be awesome.

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