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Real-time Busts

polycounter lvl 17
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Vidar polycounter lvl 17
Just a couple of quickie models I've finished during the evenings of the last week or so.

They are rendered in xNormal (xnormal.net if you haven't discovered this nice 3d viewer/normal map generator yet).

Used maya for modeling, mudbox for sculpting and zbrush for parts of the texturing. xNormal did much of the baking.

First up, Marv

marv_updated_01.jpg

marv_updated_02.jpg

marv_head_highres.jpg

Secondly, Fallout-style Hunter

16086_1177538438_submedium.jpg

16086_1177538619_submedium.jpg


Hope you like them, I don't have polycounts or wires here at work but Ill up them if there is interest.

Cheers!

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