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character - new portfolio piece (bout time)

polycounter lvl 18
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aniceto polycounter lvl 18
yo, its been a while since i started a new thread smirk.gif

started this thing in zbrush a few days ago because thought itd be a good idea to do some more normal map work.

max render
f4c613c2.jpg

the mask in zbrush
590e23fa.jpg

shot of the torso in zbrush
ba4d0931.jpg

here's the start of the low poly in max. im still working on the high poly in Z, but i felt the torso was pretty safe.
5396272c.jpg
being able to create polygons by vertex would be handy

im planning on giving it long hair as well, sort of Conan the Barbarian-like

im still thinking about the mask, i wanted it to look like its being conrolled by voodoo/witchcraft/something else, so i didnt put eye holes in it. hopefully a creepy looking mask with glowing eyes and an interesting tattoo design will give that feeling

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