polycounter lvl 2
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JinKazamaDor polycounter lvl 2
Hi everyone,

(I was hesitant whether to put this as 2D or 3D critique as well.. it is 2D but also has Height Maps for Mesh tessellation. Please move if needed) 

I've been dabbling with Substance Designer for a little while now and although some outputs looked nice, it is common to fall in love with your own artwork preventing it from becoming more awesome with the slightest changes.

I really wanted to add the graphs on here but they are so huge, I don't know how best to go about it - slicing them up would make them more confusing...

All critique is welcome please.

I really am at a loss on where to go next with this or in fact completely move on as it is good enough for Games?

Thanks guys.


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