Every once in a while, the marmoset cage inflates at a wonky angle, not covering an area of the mesh at all - due to sharp angles on my low res geo - so it completely misses the projection. Offset painting doesn't help because the cage is inflating in the wrong direction....
Is it possible to manually tweak a cage? Or import a custom cage? Or can I somehow change the angle on how the cage inflates?
All I need to do is move 1 vert in a particular direction, to get it to cover the low res mesh, but I can't. I'm curious what my options are -