Female Character [personal project]

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LATEST WIP


Hello Polycounters!

After using temp model for a while now, I got to the point when I need more animations, so I need to rework her.
The approach is fairly old-school: no normal maps, no PBR.
~15k triangles, which is probably too much, but since she's the main character, I think it's ok. That's what I've started with:



And here's my progress:







Feedback is appreciated!

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