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Cannot change Shader.

GIS3000
polycounter lvl 13
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GIS3000 polycounter lvl 13
Hi all.

I've noticed something strange and it could be due to my GPU with only 1 GB of ram. But Im not sure.

When I begin the project in non-pbr-spec-gloss and then change my shader to another shader, my object will become a flat textueless grey. No matter what I do,  it will remain this way until I go back to non-pbr-spec-gloss. So if I have a fill layer which is red in color or change its color, nothing happens. Until I switch back to non-pbr-spec-gloss and then, my work reappears.

The work around is to restart the project in a different shader and keep to it. anyone else have this observation?

Regards
GIS3000

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