Hi guys! We can finally share the stuff we did for World Of Tanks for the last 16 months. As a part of a team we were responsible for modelling, sculpting, baking, texturing, level art/set dressing, environment setup and some particle VFX and lighting setup (depends on the environment) as well as developing and implementing new techniques and pipelines to bring the game to a new level of visual representation. It was awesome to work in collaboration with all the talented artists and engineers from RnD, Level art and Content departments.
Some credits to: RnD Tech Art Team Lead - Artem Krizhanovskiy Graphics Team Lead - Bronislav Sviglo 3D Art Team Lead - Alexey Yankovich Art Director - Vitaliy Lashkov Art Supervisors - Valeriy Nefedov, Vera Osedovskaya, Michail Ritvinsky
I am just in awe. Truely amazing work. Not only technically well executed, but these are some beautiful shots. I would be super jealous if I wasnt so busy just drooling.
Great share man! truly awesome indeed too see, considering that in my honest opinion these arid environments are really so different one from the other in terms of set dressing alone, no doubt about it extreme technical expertise and artistic finesse on display here, that's for sure.
Anyways congrats all round for the hard work put in by everyone involved.
2SimãoSilva - Nothing extraordinary there) Sometimes it's a zbrush sculpt, sometimes substance designer/painter and sometimes it's a photogrtammetry with additional sculpting and painting )
Replies
2frmdbl - unfortunately we are not allowed to post any process or technical demos(
2shubham kumar you gys did a great job!)
Great share man! truly awesome indeed too see, considering that in my honest opinion these arid environments are really so different one from the other in terms of set dressing alone, no doubt about it extreme technical expertise and artistic finesse on display here, that's for sure.
Anyways congrats all round for the hard work put in by everyone involved.
Cheers.
2sacboi thanks man))
When are the engine and map updates coming? The lighting looks totally different from what it is now. Nice work!
@defragger
We plan second Sandbox soon with another pack of HD maps, and after that we will release full version.
We had a wonderful opportunity to do an interview for 80.lv. The article has lots of information about the tech behind our recent graphical updates. Hope you find it interesting
https://80.lv/articles/world-of-tanks-graphical-update-technical-overview/