I will get straight to the point. Is there any way that I can import multiple objects (each one has it's own UV map) into Substance painter?
I had my character done in Zbrush, I got the head of the character unwrap in zbrush also, next I export to obj for both low and high so that I can import to Substance painter to make texture.
Everything was going well until I wanted to import one more part into Substance, for example the armor of the character. I found no way to import multiple subtool from Zbrush into Substance.
If I merged the head subtool with the armor I will then have just one UVmap for both parts, I don't want that, I just want one UV map for the head so in the end I can get the head with high details.
If anyone knows solution please share with me.
Thanks in advance.