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[WIP] MG-42 with lafette tripod

polycounter lvl 2
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jesusblasco polycounter lvl 2
I wanted to improve my hard surface skills with 3dsMax, so I decided to model and texture a MG-42 with a lafette tripod from ww2.

This will be a hard and long challenge for me, I will keep this post updated.



My reference sheet (I lowered the quality , it was too big) : 


My progress so far on the MG42 : 



I am still working on the MG42 receiver :smile:


Replies

  • jesusblasco
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    jesusblasco polycounter lvl 2
    The piece is getting close to be finished, I still need to make some adjustments to the shape.

    front:side



    rear:side


    I am probably a bit slow, but I keep learning and getting faster everyday :) Thanks
  • jesusblasco
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    jesusblasco polycounter lvl 2
    A quick update on my progress, tweaked the shape, added more details.



  • CybranM
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    CybranM interpolator
    Model looks good so far and your renders are nice and clean
  • Dethling
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    Dethling polycounter lvl 11
    I would blockout the complete model first and then increase the level of detail on the complete model step by step.
    If you do it piece by piece it's often that people loose motivation and will not finish the piece.

    Beside of this: Nice clean shapes. You have some wiered pinching at the front part (below the iron sight). Not sure if this is on purpose or not (can't recognize t on your reference).
  • jesusblasco
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    jesusblasco polycounter lvl 2
    Thanks you both. I do have a simple blockout but I am just showing the detailed pieces, but I think you can be right, detailing everything step by step at the same time can be a good idea to not loose my motivation on this project, thanks.

    I do have more references that show that kind of pinch, maybe it's a bit strange, I will look into it and look into my references again, thanks.
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