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9mm SMG from the Fallout: New Vegas

alex_kim
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alex_kim polycounter lvl 2
This is the reference: 



And, this is my work (I resize the image 50% of original for uploading purpose) :



Modeling: Maya 2018
Texturing: Substance Painter 2017 , Photoshop CS6

Concept: Realistic, Handmade, Resistance

This is my Maya low-poly modeling: 


This is the middle poly for baking normal map:



Would you please evaluate my work? I am looking for a Junior 3D Artist Position on the Game Industry in the North America

It is fine to criticize.
Is it good enough for portfolio?

Thanks :-)

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