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Hand Painted Elf Character

polycounter lvl 8
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SylveriaDreams polycounter lvl 8
Hi! I usually make hand painted environments and prop art, but I wanted to challenge myself and learn a new workflow in Zbrush. So I created my first character and she is going to tie in with my next environment piece.  I still need to learn how to pose her and setup the final beauty shots. But before I move onto that, I wanted to get some feedback. She is a little over 8k polys. Let me know what you think! Thanks in advance!




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  • almighty_gir
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    almighty_gir ngon master
    Hey there,

    This looks really nice, there's some good execution here, the textures are nice and clean, though i think the silver and blue don't really work well together, it also doesn't work as a good break up from the skin to the cloth at her chest. Proportionally she looks nice all the way until the front view.

    I think this could really benefit from being re-presented, it looks like you've duplicated the character and rotated it around in the same scene and then taken a single screenshot, don't do that. The perspective is all fucked up on the front on view.

    Make a dedicated lighting and camera setup for the full body shots, and another for portrait shots. Use different focal length cameras for them (do a quick search for portrait camera lenses and stuff to get an idea. 55mm and 80mm are good focal lengths to use.
  • SylveriaDreams
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    SylveriaDreams polycounter lvl 8
    @almighty_gir Thank you for your feedback. I updated my renders and didn't duplicate the character in the same scene like you suggested.
  • SylveriaDreams
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    SylveriaDreams polycounter lvl 8
    I finished my night elf character. :) I am working on a re-imagined Shadowglen environment which is where this character will live. 

    Diffuse only
    8528 polys 
    2048 x 2048 map

    Rendered in marmoset
    See more images on my Artstation  https://www.artstation.com/artwork/QqBqZ





  • bounchfx
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    bounchfx mod
    good job with the posing! where do you see this character fitting into your environment? is she going to be in that pose, or do you have a different one planned for that?
  • SylveriaDreams
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    SylveriaDreams polycounter lvl 8
    @bounchfx Thanks! Posing her was a learning experience but I think I have the hang of it now. :) One idea I have is taking a screenshot of the environment (after it is finished) and putting that as the background in marmoset in one of her renders. It will probably be a new pose because I also want to create a weapon and pose her with it.
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