Hello my name is Manuel.
My specialty is characters but I can do props and environment models as well. If you look at my portfolio, you can see I lean more towards stylized side with a touch of realism.
My prices are indie friendly. Deadlines are very important to me.
Please visit my portfolio for a more detailed breakdown of my work.
-High poly sculpt
-Low poly creation and retopology for animation
-Textures and materials. My texturing workflow is made from a mix of hand painted and PBR materials.
-Creation of procedural textures in photoshop.
-Understanding of human anatomy
-Fluent in English and Spanish
Softwares I use:
3Ds Max/Maya (For freelance out of office work I use Maya LT)
Unreal Engine 4