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Bravely Default-Critique

Zarok3D
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Hello everyone, this is my first time posting in / a forum and i'm excited to read some great critique. I am currently a student at Oklahoma State University Institute of Technology and am trying to break into the industry as a character modeler. This piece is Beelzebub from the 3Ds game Bravely Default. My end goal is to texture, rig with a idle animation and rendered in UE4, but for now i'm just mulling over what I can do before moving on to the next step. I  would love to see ways to push detail further and read some great tips and tricks. Thank you all for your support.https://www.youtube.com/watch?v=FfSBEF4is98 model
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