I have recently set myself to model Nissa for the fun of it, and to get a new char portfolio pieces. Here are some of my refs :
Inspired myself of Gigi, but I did not attempt a likeness (yet), I might do that if I don't get a good face. Tried to do my own mix of all these ref. I'm trying to do the best human body I can so I have a solid base for clothing, and also for training purpose.
Here is what I have come with in a couple of days . I tried to model mainly at low rez and get a good silhouette before adding details. I'm a bit stuck, because I want it to be subtle , but I can't seem to have anything satisfying yet, its either smooth and lifeless or heavy modeled and cartoonish/ stylized if I overdo trim/clay. ( I kept the smoother version here).
I don't know how to add details such as crease and skin fold without making it like wax and kinda overdoing the silhouette. Any tips on that?
I Have kept it in matcap Grey because this is how I see the sculpt most of the time, but I'm open to any critic on prez , if it can help to see the model better and form better.
The face is the part I have spent the most time in, Its the part closest to finish. I don't mind if you give me wild critics, I just want to improve. Cheer