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Human Heads UE4 Workflow Practice

Hey, I'm wanting to get some practice in for realistic heads in UE4 so I am planning on making a number of them in order to really nail the workflow.

Here is my first one so far...

High Poly Sculpt


Wireframe


UVs (hoping I have set these out to make the most of the face and eyes)

Any feedback would be greatly appreciated.

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