Can you help me to make a scrolling emissive with a custom shader fragment?

polycounter lvl 2
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Hitsu San polycounter lvl 2
Hi guys,

I have no idea what i'm doing, let's be honest here. I've been looking for days for a way to make a scroll FX with a static mask in Toolbag3 but it's impossible with the base materials (i know i can use Main > Offset and keyframe it but that will move the transparency mask as well with horrible results).

I know my (visual editor) shaders but i've never learned how to code a simple glsl one so it's like i'm looking at an alien language right now ^^ any help will be extremely appreciated!
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