Substance Painter (UDIM setup) painting in substance whithour loosing visibility of other uv tiles?

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Hello,

I am testing out Substance Painter atm.
I have a mesh with UV textures (UDIM-s)
I noticed that when i make a brush stroke Substance Designer hides all other parts (other UV tiles) while i make the paint stroke.
Is there a way to paint without loosing other UDIM tiles when making paint strokes?

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