Mesh error after baking

null
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Ed_Zi null
Hi all,

Every time i bake my textures I seem to get this result what could the issue be?
*new substance painter user*

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  • Dumbanana
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    Dumbanana polycounter lvl 6
    Looks like messed up, or overlapping UVs to me, but hard to say without more info.  

    If you have stacked UVs to reuse texture information across multiple instances of the same mesh, you'd probably want to push them out of the 0,1 UV space, so as not to confuse Substance Painter's baker.

    If you can provide wireframes/ UV snapshot, or even the relevant files, I'm sure we can get to the bottom of your issues.
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