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[WIP] Guardian (Game Character Project)

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Hoanui null
Hi everyone, 
Quick presentation: I'm Killian, I'm a student in Game Animation I've started Zbrush a few months ago.
I've been on this guy for 2 months now, it's my 2nd sculpt so far,  I dont know if I'm too perfectionist or just slow AF but I tought you guys might help me with advices and corrections. 
I'm going to make a Low Poly of this guy, textures, rigging, skinning, animations and integration in a game engine (UE4). 

Here's the concept I've came up with :


Where I am so far : 




 I want to do some "Clothe" on the red parts, Is there anything specific I should pay attention to avoid futur issues ? 

I have a background in 2D but i'm a complete noob to Zbrush so please, if you find that something is wrong or  could be better, don't hesitate. 

Hope to hear from you guys soon. :) 
Cheers

(P.S: And I'm french, sorry If I'm making mistakes)

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