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BossKey Art Test Gun

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NeMajaYo null
Hello!

I created this gun for the BossKey art test.  It was recently released from NDA so I thought I'd post and share.  Models were made with 3DS Max, textured in Substance Painters.

Crits welcome!





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  • Ged
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    Ged interpolator
    looks cool! the worn edges look strangely black/dark? I would have expected the worn off paint to reveal slightly reflective metal rather than black/brown stuff. I really like the see through round cover on the side, really cool touch. I dont understand whats going on with that black dotty texture on some parts, is it a rubber coating? it seems rather arbitrarily placed rather than following the shape of the weapon - I assume this was just part of the concept.
  • NeMajaYo
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    NeMajaYo null
    Ged said:
    looks cool! the worn edges look strangely black/dark? I would have expected the worn off paint to reveal slightly reflective metal rather than black/brown stuff. I really like the see through round cover on the side, really cool touch. I dont understand whats going on with that black dotty texture on some parts, is it a rubber coating? it seems rather arbitrarily placed rather than following the shape of the weapon - I assume this was just part of the concept.
    Ya, it was all in the concept.  It's some kind of faux-carbon fiber, at least thats how I was interpreting it.  A friend had a buttstock on a shotgun covered with that stuff and I used it as an inspiration.  As for the shiny, its something I think about, but I decided it's probably exposed to the air and beginning to rust.  The shapes made me think of a power-tool and less of a weapon, so probably thrown in a tool box and neglected, collecting rust and dirt etc.  But Yeh, maybe it should have been shinier lol.  
  • pmiller001
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    pmiller001 greentooth
    Oh cool. SO how long did they give you to complete the test?
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