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Glass Mask and Material Creation Help

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Kibbles26 polycounter lvl 2
Hey guys, 

Looking to some how mask and great a glass material to look like the one below, any help?
My attempt is also below

Many Thanks


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  • Obscura
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    Obscura grand marshal polycounter
    You could add 2 plane meshes and give them a separated material, and set the second one to 2 sided, and opaque.

    On one side of the glass , you want it to be covered by the glass and to show the glass normals and roughness. And on the another side, you want to show the roughness and normals of the "mask". So having 3 planes makes sense and it would work nicely..
  • Kibbles26
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    Kibbles26 polycounter lvl 2
    Obscura said:
    You could add 2 plane meshes and give them a separated material, and set the second one to 2 sided, and opaque.

    On one side of the glass , you want it to be covered by the glass and to show the glass normals and roughness. And on the another side, you want to show the roughness and normals of the "mask". So having 3 planes makes sense and it would work nicely..
    I was thinking with UE4 material editor, that way it is more convenient to implement. 
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