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[ZBrush] Hires and Lowres body parts

fai
polycounter lvl 4
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fai polycounter lvl 4
Hey,

I'm currently sculpting a character where probably only the hands and face are visible.
Now my question, what will I do if i want the hand and face to have higher resolution,
but the rest of the body lower resolution.
For instance I cut the hands off by doing polygroups, and then add details.
Later, I want to merge that down onto my lowres body.

How do I do that without losing detail and still having one continous mesh?

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