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Violinist table

Hello guys,

It's my first time posting here and currently I'm a 3D environment student aiming to work on the game industry. Last month I've been working on this for school. I tried to portray a violinist table during a piece composition, and I used maya for modeling, substance designer and substance painter for texturing (with the exception of the feather, books' covers and papers). It would be really nice to get some feedback and tips or advises!!

Thanks for looking!


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