I finished the game a few weeks ago and I'm still riding the high. I love how effortless the texturing looks while still containing loads of detail. Since lifeisstangefans.com is running an environment contest, I though I would make my version of Rachael's room (which does not appear in the game). I scrambled to put something together in a week, but now I'm thinking about what could be improved. I'm also trying out different light setups, looking at parts of the game and trying to mimic the effect.
My contest entry:
tweaked "golden hour" lighting:
daytime lighting (obviously incorrect, the sun shouldn't be in the same position) :