I purchased MayaLT 3 days ago and I've been going through tutorials and what not trying to understand it. I figured I should take a break from the tutorials and see If I cant create someone of my own without guidance. I'm new to this stuff, I'm trying to keep the Ngons out, limit the tris, and not create wasted polys. I think I'm doing all right however my "all right" could be your horrendous, so please shoot me some advice / tips.
I'm not satisfied with the panels on the top of the tank, they have the right shape but I feel like the poly count could be smarter, I'm just not sure how to actually improve on it.
The turret mouth closes into a single vertex. i know it's not critical since its not intended to be seen, but is there a better way of handling that instead of making 9 or so tris?
I've been working with a lot of references from google as well and I'm not really sure how to handle the body plating that goes in the front of the tank
These are some of several areas I haven't really figured out how to 'honestly' recreate: