I own Blender, Zbrush, and most recently Substance Painter. I am considering purchasing Maya LT because I am not made of money and buying Maya proper is way too expensive. I'm not here to ask if Maya or Maya LT is better than blender. What I'm curious about is... is Maya LT sufficient enough to handle everything I would need for modeling. I know it's the budget version of Maya, will that come back haunt me?
I guess to kind of pin down what I want to do:
-Retopo models from zbrush
-Bake maps (substance painter does this pretty well Imo)
-Prepare files for export into Substance Painter
-Anything else that is unforeseen prior to putting assets into Unity.
Can these core things be accomplished on LT?
I'm pretty new to all of this and I'm not taking college classes, so there's no student discount for me. Sorry If this is a general question, I'm simply concerned that LT may be too LT and simply used as a hook to get people to buy full Maya (out of need).