WIP Diablo III Monk

polycounter lvl 5
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mfrederick polycounter lvl 5
Hi everyone!

I decided I wanted to work on a new project that would allow me to try out new programs and techniques.  I'm currently working on blocking out all the forms and elements for my monk.  Everything was done in Zbrush, Maya, and Marvelous Designer (one of the programs I've been wanting to learn).  I have a few more elements to get in there, and then I'm going to start building/polishing final high-poly assets.  This will eventually be a realtime character.

Let me know what you guys think!  Critique is always welcome. :)


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