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Ligthling and Shadow artifacts in UE4 :/

polycounter lvl 8
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SimãoSilva polycounter lvl 8
Hey, I just tarted out using UE4, and I'm also pretty new to game engines, just started learning how to use!
So i modeled my scene in 3ds max and i tried to import it into UE4, after that i applied a material to it just a basic material with color and roughness to give it a plastic look and built the lightning and got these weird artifacts, at first i thought they were the because i was only using a directional light so i added a few lights thought it but the artifacts are still there...

I have Uv maped everything and there are no overlapping uv's, i really don't understand why this is happening :/

All support and feedback welcome!

PS: Pls Halp !






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