Hello all!
A little bit of a background, about two years ago, I created a stock 240z based off my dad's old race car. It was for the Humster 3D competition. Recently a client commissioned me to do a crazy design of that car for a VR tech demo. Luckily he gave me a lot of freedom. So naturally I gravitated towards the Mad Max kind of style, mostly because the raw-ness of the car gives it much more personality. I am now in the process of baking the interior and polishing up the exterior. It will be displayed in the Unreal engine.
Of course critique and questions are welcome!
Replies
Thank you for the in depth critique Yeah, the render is very temporary, although those are good points that I should fix in the next render. Funny enough I am about to redo my logo, its about time to redesign it. I will keep your suggestions in mind for the new one. I am thinking about switching from my personal name to more of a real company name. I need to build a few mounts for the side pipes.
As always critique is welcome
Also update! I finished the seats.