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[UE4] Root Cellar (Sex Dungeon)

greentooth
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Shirk greentooth
This week I've decided I should probably start learning Substance Designer and figured I might as well create every single texture in my scene with it and only use procedural textures. I'm brand new to Designer, before I would use traditional techniques such as photosourcing and mixing photos with modeled geometry to create normal maps and such, but I feel that it can be very limiting at times.

Throughout the whole process I plan on using Substance Designer, Substance Painter and 3ds Max for everything, I dont plan on touching photoshop for anything, so this will a new experience for me.


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