Hi everyone!
Just wanted to share my latest work. I wanted to mix a natural environment with a futuristic settlement. I focused a lot on lighting, the general feel and colors. Settlement is modular, modeled in 3DS Max and textured with Substance Painter. I was heavily inspired by the Mass Effect saga and the upcoming Andromeda.
Hope you like it and as always, feedback is more than welcome!
![Image: https://us.v-cdn.net/5021068/uploads/editor/cy/fcp0khv0353e.jpg](https://us.v-cdn.net/5021068/uploads/editor/cy/fcp0khv0353e.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/v1/k6w431ty8n2f.jpg](https://us.v-cdn.net/5021068/uploads/editor/v1/k6w431ty8n2f.jpg)
Assets used:
![Image: https://us.v-cdn.net/5021068/uploads/editor/gy/0o9l0v4qpb2u.jpg](https://us.v-cdn.net/5021068/uploads/editor/gy/0o9l0v4qpb2u.jpg)
Replies
My only critique would be that the flag seems a little simple for as prominent as it is. I'd expect some scifi-y base either securing it more into the ground or like a pop-up module contraption that it came out of. The flag itself if cute, but also a bit simple, I'd imagine it be at least a little dirty with all that sand blowing. Seems like there'd also be a bit more build-up of sand around the legs of the building.
Really digging this piece!