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ZBrush Core Question

polycounter lvl 3
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Dartist polycounter lvl 3
Hello!

Had a quick question!  So Been doing 3D modeling(in Maya) lately and wanted to take the next step(creating hi-res models).  I took a look at Zbrush and found it a tad expensive and was thinking of purchasing Zbrush Core.  

I know some features are missing, but I am OK with the limitations(no UV, no Textures, etc).  My plan was to UV, and Texture with other programs. I just care about importing brushes in, and sculpting high res models for in-game assets.

  This whole process is new to me, so is there anything in this Zbrush Core that would prevent me in creating high poly images for games?

 Thanks!
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