I've taken on doing a rig that's to go into a games engine, I'm following along with a games tutorial, but he's made no mention of an origin joint which I know i need. I was wondering how this will combine later on with my IK and FK joints. In my head i'm thinking I need to create a bind skeleton which is what I'll skin too that stems from my origin joint at 0/0/0, but IK/FK skeletons can be floating and they will drive the bind skeleton? Is this correct?
Im at the point where I need to start getting everything bound so any feedback/comments would be appreciated
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