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Texture Map and Rendering Help

I am trying to brush up on my texture map skills and so I would appreciate any help. The brick wall texture I got off google and in Photoshop worked to make it seamless.

Diffuse Map


Bump Map


Displacement


Render in Maya via Mental Ray

Diffuse

Flat looking, but otherwise seamless looking brick wall

Diffuse and Bump

Bump Map adds a bit of depth to the otherwise flat texture

Diffuse and Bump and Displacement

Displacement Map extrudes out but tears seams

Diffuse and Bump and Displacement with Approximation Editor

Approximation Editors partial softens the edges of the faces extruding out from the Displacement Map.

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