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Rigging a skirt with an apron over it in Maya for Unreal engin

polycounter lvl 12
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volaille polycounter lvl 12
Hello guys .

I'm nearly don with my character's rig in maya. there is just one thing left to do and it's to rig my character's long skirt and her apron in a game engine friendly way (namely, Unreal engine 4, unity 5 is a plus ). and I'm trying to find an animator friendly way to do it, but I'm kind of stumped. all the solutions I can think of would be a nightmare to animate. Maybe Nvidia APEX would be a solution ? but the two pieces of cloths seems like a problem, though I really like the idea of it being dynamic.


How would you guys approche it ?

here is a picture of her for you to see the problem



if you need more infos, I'll be happy to provide .

thanks ;) 
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