Had been working on this in my free time for roughly a month now. I'm trying to squeeze in a couple of hours everyday. I've been doing screenshots every day so just a warning... It is image heavy already
I am trying to do a short teaser for this using the Unreal Engine 4 before the movie hits the cinemas on the 21st of December. Anyway I thought I should share my progress so far and add some side notes to the whole progress.
So as you might know Michael Fassbender will play the main role as Aguilar de Nerha in this movie. So i started on the face. Here we go!
little side note*
The reference I used until this point was a bit outdated. He looked too young so I changed my reference to a more aged Michael Fassbender. I added the major details and did a quick hair test just to get a feel of how he looks like so far. I tend to do a fairly simple polypaint on the head mesh early on. At this point I stopped working on the head since it is already enough to start his outfit. Once I did the first pass on the outfit I will get back to the head and fix all the remaining proportion issues and give a bit more love
But now its time to move on!
I tend to do a really rough block out of the overall outfit first and then split the outfit to smaller pieces so I can tackle them individually.
Since this outfit uses a lot of smaller meshes I decided to tackle the torso part first and build all my necessary Curve Brushes.
I got to admit the Vambraces and the Waist Belt took the longest so far since I had to create custom alphas.
As you can see in the last image, there aren't may parts left before I get back to do the final tweaks on the face again and then another pass on the outfit. By the way, this file is huuuuuge. I am at a point where it crashes a lot and one time it crashed during saving and guess what... file got corrupted
But anyway I wish you a good start into the week