Home Adobe Substance

Substance Designer Tiles - Need Feedback

polycounter lvl 18
Offline / Send Message
capone polycounter lvl 18
I recently purchased a tutorial series from Josh Lynch, it's a pretty complex tutorial that spans many hours for one texture tile. It's pretty intense, check this out;


Towards the end I started to get a little lost but most importantly I'm confused because I'm used to roughness/metal setup but this tutorial seems to be gloss/spec. Yet so far there is no mention of a spec map, I've only created gloss (left), normal (middle) and albedo (right).



I wish I could show this in a way that you could look around it yourselves but I don't have marmoset toolbag, I'm holding out for ToolBag3.0 so I wasn't sure how to present this. Anyway, I'm going to try and wrap this up this week, just curious what would aspects to focus on? Where is it going wrong?

Replies

Sign In or Register to comment.