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Harvestable Plant Blueprint - UE4

Hey we are trying to make harvestable herb plants in UE4 using blueprints. Our plants have two mesh variants. One is the plant before it's harvested and the other is the plant after it is harvested.

Basically, we want the player to  walk up to the plant, press a button, and the plants mesh switches.

Can someone give us pointers as to what blueprint nodes we could utilize? Is there something like a swap mesh node? Thank you

IE
Plant
https://infusestudio.gyazo.com/5825c0d5b97061e0b6ee6b68105315fc
Harvested Plant
https://infusestudio.gyazo.com/c5de47b4b0c291a3e04ebc6862511d00

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