Since Battlefield 1 is coming out soon
I got inspired and created this nice FT-17.
I'm thinking on creating a small environment for the Tank in Cryengine 5 with trenches and at least one bunker entrance. Also it will have burned trees etc. (But nothing to big).
Also I'm gonna get my hands dirty with the specular PBR workflow yeahhh
Here is the HP Tank I've been working on for the past couple of days.
Any critique or suggestion what I should add before moving on to the props and environment would be great.
PS: I'm texturing everything in Painter and Designer / Photoshop